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模型名称: 影视 建筑写实模型

模型编号: MA509217

------模型文件列表------

apartment_01(quads).mtl

apartment_01(quads).obj

apartment_01.c4d

apartment_01.FBX

apartment_01.max

apartment_01_vray.max

apartment_02(quads).mtl

apartment_02(quads).obj

apartment_02.c4d

apartment_02.FBX

apartment_02.max

apartment_02_vray.max

building_01(quads).mtl

building_01(quads).obj

building_01.c4d

building_01.FBX

building_01.max

building_01_vray.max

building_02(quads).mtl

building_02(quads).obj

building_02.c4d

building_02.FBX

building_02.max

building_02_vray.max

building_03(quads).mtl

building_03(quads).obj

building_03.c4d

building_03.FBX

building_03.max

building_03_vray.max

building_04(quads).mtl

building_04(quads).obj

building_04.c4d

building_04.FBX

building_04.max

building_04_vray.max

building_05(quads).mtl

building_05(quads).obj

building_05.c4d

building_05.FBX

building_05.max

building_05_vray.max

building_06(quads).mtl

building_06(quads).obj

building_06.c4d

building_06.FBX

building_06.max

building_06_vray.max

building_07(quads).mtl

building_07(quads).obj

building_07.c4d

building_07.FBX

building_07.max

building_07_vray.max

building_08(quads).mtl

building_08(quads).obj

building_08.c4d

building_08.FBX

building_08.max

building_08_vray.max

city_group(quads).mtl

city_group(quads).obj

city_group.c4d

city_group.FBX

city_group.max

city_group_vray.max

edge_01(quads).mtl

edge_01(quads).obj

edge_01.c4d

edge_01.fbx

edge_01.max

edge_01_vray.max

edge_02(quads).mtl

edge_02(quads).obj

edge_02.c4d

edge_02.fbx

edge_02.max

edge_02_vray.max

edge_03(quads).mtl

edge_03(quads).obj

edge_03.c4d

edge_03.fbx

edge_03.max

edge_03_vray.max

edge_04(quads).mtl

edge_04(quads).obj

edge_04.c4d

edge_04.fbx

edge_04.max

edge_04_vray.max

edge_05(quads).mtl

edge_05(quads).obj

edge_05.c4d

edge_05.fbx

edge_05.max

edge_05_vray.max

edge_06(quads).mtl

edge_06(quads).obj

edge_06.c4d

edge_06.fbx

edge_06.max

edge_06_vray.max

edge_07(quads).mtl

edge_07(quads).obj

edge_07.c4d

edge_07.fbx

edge_07.max

edge_07_Vray.max

empire_state(quads).mtl

empire_state(quads).obj

empire_state.c4d

empire_state.FBX

empire_state.max

empire_state_vray.max

industrial_building_01(quads).mtl

industrial_building_01(quads).obj

industrial_building_01.c4d

industrial_building_01.FBX

industrial_building_01.max

industrial_building_01_vray.max

industrial_building_02(quads).mtl

industrial_building_02(quads).obj

industrial_building_02.c4d

industrial_building_02.FBX

industrial_building_02.max

industrial_building_02_vray.max

industrial_hall(quads).mtl

industrial_hall(quads).obj

industrial_hall.c4d

industrial_hall.FBX

industrial_hall.max

industrial_hall_vray.max

low industry_01.fbx

low_building(quads).mtl

low_building(quads).obj

low_building.c4d

low_building.FBX

low_building.max

low_buildings_vray.max

low_industry_01(quads).mtl

low_industry_01(quads).obj

low_industry_01.c4d

low_industry_01.FBX

low_industry_01.max

low_industry_01_vray.max

low_industry_02(quads).mtl

low_industry_02(quads).obj

low_industry_02.c4d

low_industry_02.FBX

low_industry_02.max

low_industry_02_vray.max

low_industry_03(quads).mtl

low_industry_03(quads).obj

low_industry_03.c4d

low_industry_03.FBX

low_industry_03.max

low_industry_03_vray.max

low_industry_04(quads).mtl

low_industry_04(quads).obj

low_industry_04.c4d

low_industry_04.FBX

low_industry_04.max

low_industry_04_vray.max

office_01(quads).mtl

office_01(quads).obj

office_01.c4d

office_01.FBX

office_01.max

office_01_vray.max

office_02(quads).mtl

office_02(quads).obj

office_02.c4d

office_02.FBX

office_02.max

office_02_vray.max

office_03(quads).mtl

office_03(quads).obj

office_03.c4d

office_03.FBX

office_03.max

office_03_vray.max

office_04(quads).mtl

office_04(quads).obj

office_04.c4d

office_04.FBX

office_04.max

office_04_vray.max

skyscraper_01(quads).mtl

skyscraper_01(quads).obj

skyscraper_01.c4d

skyscraper_01.FBX

skyscraper_01.max

skyscraper_01_vray.max

skyscraper_02(quads).mtl

skyscraper_02(quads).obj

skyscraper_02.c4d

skyscraper_02.FBX

skyscraper_02.max

skyscraper_02_vray.max

skyscraper_03(quads).mtl

skyscraper_03(quads).obj

skyscraper_03.c4d

skyscraper_03.FBX

skyscraper_03.max

skyscraper_03_vray.max

skyscraper_04(quads).mtl

skyscraper_04(quads).obj

skyscraper_04.c4d

skyscraper_04.FBX

skyscraper_04.max

skyscraper_04_vray.max

skyscraper_05(quads).mtl

skyscraper_05(quads).obj

skyscraper_05.c4d

skyscraper_05.FBX

skyscraper_05.max

skyscraper_05_vray.max

skyscraper_06(quads).mtl

skyscraper_06(quads).obj

skyscraper_06.c4d

skyscraper_06.FBX

skyscraper_06.max

skyscraper_06_vray.max

skyscraper_07(quads).mtl

skyscraper_07(quads).obj

skyscraper_07.c4d

skyscraper_07.FBX

skyscraper_07.max

skyscraper_07_vray.max

skyscraper_08(quads).mtl

skyscraper_08(quads).obj

skyscraper_08.c4d

skyscraper_08.FBX

skyscraper_08.max

skyscraper_08_vray.max

skyscraper_09(quads).mtl

skyscraper_09(quads).obj

skyscraper_09.c4d

skyscraper_09.FBX

skyscraper_09.max

skyscraper_09_vray.max

skyscraper_10(quads).mtl

skyscraper_10(quads).obj

skyscraper_10.c4d

skyscraper_10.FBX

skyscraper_10.max

skyscraper_10_vray.max

_low_poly_building_01(quads).obj

_low_poly_building_01.c4d

_low_poly_building_01.fbx

_low_poly_building_01.max

_low_poly_building_02(quads).obj

_low_poly_building_02.c4d

_low_poly_building_02.fbx

_low_poly_building_02.max

_low_poly_building_03(quads).obj

_low_poly_building_03.c4d

_low_poly_building_03.fbx

_low_poly_building_03.max

_low_poly_building_04(quads).obj

_low_poly_building_04.c4d

_low_poly_building_04.fbx

_low_poly_building_04.max

_low_poly_building_05(quads).obj

_low_poly_building_05.c4d

_low_poly_building_05.fbx

_low_poly_building_05.max

_low_poly_building_06(quads).obj

_low_poly_building_06.c4d

_low_poly_building_06.fbx

_low_poly_building_06.max

_low_poly_building_07(quads).obj

_low_poly_building_07.c4d

_low_poly_building_07.fbx

_low_poly_building_07.max

_low_poly_building_08(quads).obj

_low_poly_building_08.c4d

_low_poly_building_08.fbx

_low_poly_building_08.max

_low_poly_building_09(quads).obj

_low_poly_building_09.c4d

_low_poly_building_09.fbx

_low_poly_building_09.max

_low_poly_building_10(quads).obj

_low_poly_building_10.c4d

_low_poly_building_10.fbx

_low_poly_building_10.max

_low_poly_building_11(quads).obj

_low_poly_building_11.c4d

_low_poly_building_11.fbx

_low_poly_building_11.max

_low_poly_building_12(quads).obj

_low_poly_building_12.c4d

_low_poly_building_12.fbx

_low_poly_building_12.max

_low_poly_building_13(quads).obj

_low_poly_building_13.c4d

_low_poly_building_13.fbx

_low_poly_building_13.max

_low_poly_building_14(quads).obj

_low_poly_building_14.c4d

_low_poly_building_14.fbx

_low_poly_building_14.max

_low_poly_building_15(quads).obj

_low_poly_building_15.c4d

_low_poly_building_15.fbx

_low_poly_building_15.max

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